#pragma once
#include "stdafx.h"
#include "TriggerRequirement.h"


class PositionReq: public TriggerRequirement
{
	Ogre::Vector3 pos;
	float proximityRadius;

public:
	virtual bool CheckReq(EntityControl *entity);

	PositionReq(Ogre::Vector3 p, float r);
	~PositionReq(void);
};

